Searched refs:copyShaderSize (Results 1 – 2 of 2) sorted by relevance
80 u32 copyShaderSize; member547 pGSout32->copyShaderSize = pGSin64->copyShaderSize; in GFDRepackGeometryShaderFor32Bit()1537 u32 nBytesCopyProg = pGS->copyShaderSize; in GFDWriteFileGeometryShaderBlock()2364 int nElem = ( pShaders->pGeometryShader->copyShaderSize + 0x3) / 4; in GFDWriteFileShaderAsCodeWithSource()2370 pShaders->pGeometryShader->copyShaderSize, "ALIGNVAR(256)"); in GFDWriteFileShaderAsCodeWithSource()2397 fprintf(fpout, " %u,\n", pShaders->pGeometryShader->copyShaderSize); in GFDWriteFileShaderAsCodeWithSource()
264 u32 copyShaderSize; member