Searched refs:bt_stats (Results 1 – 2 of 2) sorted by relevance
283 GSH2BuildTimeStats *bt_stats; ///< shader compiler build time statistics member
1156 compileSetup.bt_stats = new GSH2BuildTimeStats; in main()1157 compileSetup.bt_stats->elapsedCount = GSH2_BT_NUMITEMS; in main()1250 ok = fpGSH2.PrintBuildTimeStats(fileName, compileSetup.bt_stats, append); in main()