Searched refs:attribVars (Results 1 – 2 of 2) sorted by relevance
228 GX2AttribVar * attribVars; member1384 if (strcmp(shader->attribVars[i].name, name) == 0) in GX2GetVertexAttribVar()1385 return &(shader->attribVars[i]); in GX2GetVertexAttribVar()
66 u32 attribVars; member497 pVSout32->attribVars = (u32) pVSin64->attribVars; in GFDRepackVertexShaderFor32Bit()759 size = GFDRepackAttribVarArrayFor32Bit(vsCopy.attribVars, pAV, vsCopy.numAttribs); in GFDCreateBlockRelocateHeaderVSH()762 …pAddr[nE] = (vsCopy.numAttribs == 0) ? 0 : pOffset[oMain] + (u32)&vsCopy32.attribVars - (u32)&vsC… in GFDCreateBlockRelocateHeaderVSH()798 pOffset[nE] = offStringTable + GFDAddStringTable(pStrTable, vsCopy.attribVars[i].name ); in GFDCreateBlockRelocateHeaderVSH()799 …trib_names] + i * sizeof(GFDAttribVar) + (u32)&vsCopy.attribVars[i].name - (u32)&vsCopy.attribVars… in GFDCreateBlockRelocateHeaderVSH()2151 pShaders->pVertexShader->attribVars); in GFDWriteFileShaderAsCodeWithSource()