Searched refs:VS_SHADER_3D_INDEX (Results 1 – 1 of 1) sorted by relevance
60 #define VS_SHADER_3D_INDEX 4 macro279 u32 shaderIdx = (srcSurface->dim != GX2_SURFACE_DIM_3D ? srcSurface->aa : VS_SHADER_3D_INDEX); in GX2UTCopySurfaceRectOp()