Searched refs:ReadConsoleInput (Results 1 – 1 of 1) sorted by relevance
445 …protected static extern bool ReadConsoleInput(IntPtr hConsoleInput, [Out] INPUT_RECORD[] lpBuffer,… in ReadConsoleInput() method in Nintendo.SDSG.KeyboardInputProcessorBase727 ReadConsoleInput(handle, eventBuffer, 128, out numEventsRead); in input_thread_proc()