Searched refs:GeometryPass (Results 1 – 1 of 1) sorted by relevance
132 } GeometryPass; variable250 MTX34To44(modelWorldMtx, GeometryPass.modelMtx44); in SceneUpdate()307 CameraInit(GeometryPass.viewprojMtx44); in GeometryPassInit()309 GeometryPass.color.x = 1.0f; in GeometryPassInit()310 GeometryPass.color.y = 0.0f; in GeometryPassInit()311 GeometryPass.color.z = 0.0f; in GeometryPassInit()312 GeometryPass.color.w = 80.0f / 255.0f; // shininess / 255.0f in GeometryPassInit()325 … GeometryPass.attribs[i].attributeBuffer[attribSlot] = LoadModelBuffer(MODEL_FILES[i][attribSlot], in GeometryPassInit()330 GeometryPass.attribs[i].indexBuffer = LoadModelBuffer(MODEL_FILES[i][MODEL_NUM_ATTRIBUTES], in GeometryPassInit()339 DEMOGfxLoadShaders(&GeometryPass.shaders, 0, gshBuf); in GeometryPassInit()[all …]