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Searched refs:GX2_SHADER_ALIGNMENT (Results 1 – 10 of 10) sorted by relevance

/CafeSDK-2.12.13-1/system/src/lib/gfd/
DgfdInterface.c135 if( 0 != (((u32) pProgram) & (GX2_SHADER_ALIGNMENT-1))) in GFDGetVertexShader()
137 …der program buffer not aligned correctly. It needs %d byte align buffer.\n", GX2_SHADER_ALIGNMENT); in GFDGetVertexShader()
208 if( 0 != (((u32) pProgram) & (GX2_SHADER_ALIGNMENT-1))) in GFDGetPixelShader()
210 …der program buffer not aligned correctly. It needs %d byte align buffer.\n", GX2_SHADER_ALIGNMENT); in GFDGetPixelShader()
282 if( 0 != (((u32) pProgram) & (GX2_SHADER_ALIGNMENT-1))) in GFDGetGeometryShader()
284 …der program buffer not aligned correctly. It needs %d byte align buffer.\n", GX2_SHADER_ALIGNMENT); in GFDGetGeometryShader()
368 if( 0 != (((u32) pProgram) & (GX2_SHADER_ALIGNMENT-1))) in GFDGetComputeShader()
370 …der program buffer not aligned correctly. It needs %d byte align buffer.\n", GX2_SHADER_ALIGNMENT); in GFDGetComputeShader()
466 if( 0 != (((u32) pDataStruct) & (GX2_SHADER_ALIGNMENT-1))) in GFDGetVertexShaderPointer()
468 …der program buffer not aligned correctly. It needs %d byte align buffer.\n", GX2_SHADER_ALIGNMENT); in GFDGetVertexShaderPointer()
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/CafeSDK-2.12.13-1/system/src/lib/gx2ut/
Dgx2utExpandDepth.cpp60 ALIGNVAR(GX2_SHADER_ALIGNMENT) static u8 g_GX2UTFetchShader[FETCH_SHADER_SIZE];
97 GX2_SHADER_ALIGNMENT); in GX2UTExpandDepthInit()
105 GX2_SHADER_ALIGNMENT); in GX2UTExpandDepthInit()
Dgx2utExpandColor.cpp60 ALIGNVAR(GX2_SHADER_ALIGNMENT) static u8 g_GX2UTFetchShader[FETCH_SHADER_SIZE];
97 GX2_SHADER_ALIGNMENT); in GX2UTExpandAAColorInit()
105 GX2_SHADER_ALIGNMENT); in GX2UTExpandAAColorInit()
Dgx2utConvertDepth.cpp61 ALIGNVAR(GX2_SHADER_ALIGNMENT) static u8 g_GX2UTFetchShader[FETCH_SHADER_SIZE];
98 GX2_SHADER_ALIGNMENT); in GX2UTConvertDepthInit()
106 GX2_SHADER_ALIGNMENT); in GX2UTConvertDepthInit()
Dgx2utResolve.cpp61 ALIGNVAR(GX2_SHADER_ALIGNMENT) static u8 g_GX2UTFetchShader[FETCH_SHADER_SIZE];
98 GX2_SHADER_ALIGNMENT); in GX2UTResolveColorInit()
106 GX2_SHADER_ALIGNMENT); in GX2UTResolveColorInit()
Dgx2utClear.cpp57 ALIGNVAR(GX2_SHADER_ALIGNMENT) static u8 g_GX2UTFetchShader[FETCH_SHADER_SIZE];
94 GX2_SHADER_ALIGNMENT); in GX2UTClearSurfaceRectInit()
107 GX2_SHADER_ALIGNMENT); in GX2UTClearSurfaceRectInit()
115 GX2_SHADER_ALIGNMENT); in GX2UTClearSurfaceRectInit()
Dgx2utCopy.cpp107 ALIGNVAR(GX2_SHADER_ALIGNMENT) static u8 g_GX2UTFetchShader[FETCH_SHADER_SIZE];
167 GX2_SHADER_ALIGNMENT); in GX2UTCopySurfaceRectInit()
175 GX2_SHADER_ALIGNMENT); in GX2UTCopySurfaceRectInit()
/CafeSDK-2.12.13-1/system/include/cafe/gx2/
Dgx2Constant.h34 #define GX2_SHADER_ALIGNMENT 0x100 macro
/CafeSDK-2.12.13-1/system/src/tool/gfx/projects/gfd/
DgfdFileShader.cpp1448 …ze = ((u32)(ftell(fp) + 2 * GFD_BLOCK_HEADER_SIZE +(GX2_SHADER_ALIGNMENT-1)) & ~(GX2_SHADER_ALIGNM… in GFDWriteFileVertexShaderBlock()
1450 padSize += GX2_SHADER_ALIGNMENT; in GFDWriteFileVertexShaderBlock()
1504 …ze = ((u32)(ftell(fp) + 2 * GFD_BLOCK_HEADER_SIZE +(GX2_SHADER_ALIGNMENT-1)) & ~(GX2_SHADER_ALIGNM… in GFDWriteFilePixelShaderBlock()
1506 padSize += GX2_SHADER_ALIGNMENT; in GFDWriteFilePixelShaderBlock()
1564 …ze = ((u32)(ftell(fp) + 2 * GFD_BLOCK_HEADER_SIZE +(GX2_SHADER_ALIGNMENT-1)) & ~(GX2_SHADER_ALIGNM… in GFDWriteFileGeometryShaderBlock()
1566 padSize += GX2_SHADER_ALIGNMENT; in GFDWriteFileGeometryShaderBlock()
1584 …ze = ((u32)(ftell(fp) + 2 * GFD_BLOCK_HEADER_SIZE +(GX2_SHADER_ALIGNMENT-1)) & ~(GX2_SHADER_ALIGNM… in GFDWriteFileGeometryShaderBlock()
1586 padSize += GX2_SHADER_ALIGNMENT; in GFDWriteFileGeometryShaderBlock()
1641 …ze = ((u32)(ftell(fp) + 2 * GFD_BLOCK_HEADER_SIZE +(GX2_SHADER_ALIGNMENT-1)) & ~(GX2_SHADER_ALIGNM… in GFDWriteFileComputeShaderBlock()
1643 padSize += GX2_SHADER_ALIGNMENT; in GFDWriteFileComputeShaderBlock()
/CafeSDK-2.12.13-1/system/src/lib/demo/
DdemoGfxShader.c271 pShader->pFetchShaderBuffer = DEMOGfxAllocMEM2(shaderSize, GX2_SHADER_ALIGNMENT); in DEMOGfxInitFetchShader()