Searched refs:GX2_MAX_STREAMOUT_BUFFERS (Results 1 – 3 of 3) sorted by relevance
231 #define GX2_MAX_STREAMOUT_BUFFERS 4 macro
238 u32 streamOutVertexStride[GX2_MAX_STREAMOUT_BUFFERS];308 u32 streamOutVertexStride[GX2_MAX_STREAMOUT_BUFFERS];
69 u32 streamOutVertexStride[GX2_MAX_STREAMOUT_BUFFERS];95 u32 streamOutVertexStride[GX2_MAX_STREAMOUT_BUFFERS];2212 …t, (u32 *) &pShaders->pVertexShader->streamOutVertexStride, sizeof(u32)*GX2_MAX_STREAMOUT_BUFFERS); in GFDWriteFileShaderAsCodeWithSource()2441 … (u32 *) &pShaders->pGeometryShader->streamOutVertexStride, sizeof(u32)*GX2_MAX_STREAMOUT_BUFFERS); in GFDWriteFileShaderAsCodeWithSource()