Searched refs:GX2_MAX_PS_UNIFORM_VARS (Results 1 – 4 of 4) sorted by relevance
207 #define GX2_MAX_PS_UNIFORM_VARS 256 macro
59 u32 location[GX2_MAX_PS_UNIFORM_VARS];
174 if(pShader->uniformsPS.count > GX2_MAX_PS_UNIFORM_VARS ) in DEMOGfxGetPixelShaderUniformLocation()176 … : The uniform count (%d) in PS is over %d\n", pShader->uniformsPS.count, GX2_MAX_PS_UNIFORM_VARS); in DEMOGfxGetPixelShaderUniformLocation()