Searched refs:GX2SamplerVar (Results 1 – 2 of 2) sorted by relevance
175 } GX2SamplerVar; typedef223 GX2SamplerVar * samplerVars;297 GX2SamplerVar * samplerVars;364 GX2SamplerVar * samplerVars;457 GX2SamplerVar * samplerVars;1157 GX2_INLINE GX2SamplerVar* GX2GetVertexSamplerVar(const GX2VertexShader* shader, in GX2GetVertexSamplerVar()1185 GX2_INLINE GX2SamplerVar* GX2GetGeometrySamplerVar(const GX2GeometryShader* shader, in GX2GetGeometrySamplerVar()1213 GX2_INLINE GX2SamplerVar* GX2GetPixelSamplerVar(const GX2PixelShader* shader, in GX2GetPixelSamplerVar()1246 GX2_INLINE GX2SamplerVar* GX2GetComputeSamplerVar(const GX2ComputeShader* shader, in GX2GetComputeSamplerVar()1277 GX2SamplerVar * sampler; in GX2GetVertexSamplerVarLocation()[all …]
652 u32 GFDRepackSamplerVarArrayFor32Bit(GX2SamplerVar *pSVin64, GFDSamplerVar *pSVout32, u32 n) in GFDRepackSamplerVarArrayFor32Bit()1225 …opy.numUniforms * sizeof(GX2UniformVar) + csCopy.numSamplers * sizeof(GX2SamplerVar) + 512); … in GFDCreateBlockRelocateHeaderCSH()1942 void _GFDWriteGX2SamplersAsCode(FILE *fp, const char* sName, u32 nSamplers, GX2SamplerVar *pSV) in _GFDWriteGX2SamplersAsCode()1951 GX2SamplerVar *pSVI = &(pSV[i]); in _GFDWriteGX2SamplersAsCode()