Searched refs:GX2GetVertexAttribVarLocation (Results 1 – 2 of 2) sorted by relevance
63 u32 location = (u32)GX2GetVertexAttribVarLocation(pShader->pVertexShader, name); in DEMOGfxInitShaderAttribute()
1400 GX2_INLINE s32 GX2GetVertexAttribVarLocation(const GX2VertexShader* shader, in GX2GetVertexAttribVarLocation() function