Searched refs:FETCH_SHADER_SIZE (Results 1 – 6 of 6) sorted by relevance
59 #define FETCH_SHADER_SIZE 32 //hard code this value for now macro60 ALIGNVAR(GX2_SHADER_ALIGNMENT) static u8 g_GX2UTFetchShader[FETCH_SHADER_SIZE];
60 #define FETCH_SHADER_SIZE 32 //hard code this value for now macro61 ALIGNVAR(GX2_SHADER_ALIGNMENT) static u8 g_GX2UTFetchShader[FETCH_SHADER_SIZE];
56 #define FETCH_SHADER_SIZE 32 //hard code this value for now macro57 ALIGNVAR(GX2_SHADER_ALIGNMENT) static u8 g_GX2UTFetchShader[FETCH_SHADER_SIZE];93 FETCH_SHADER_SIZE, in GX2UTClearSurfaceRectInit()
106 #define FETCH_SHADER_SIZE 32 //hard code this value for now macro107 ALIGNVAR(GX2_SHADER_ALIGNMENT) static u8 g_GX2UTFetchShader[FETCH_SHADER_SIZE];