Searched refs:DEMOGfxGetVertexShaderUniformLocation (Results 1 – 5 of 5) sorted by relevance
204 BOOL DEMOGfxGetVertexShaderUniformLocation(DEMOGfxShader *pShader, const char *name);
563 DEMOGfxGetVertexShaderUniformLocation(pShader, "u_BasePosition"); in InitShader()564 DEMOGfxGetVertexShaderUniformLocation(pShader, "u_Scale"); in InitShader()
144 BOOL DEMOGfxGetVertexShaderUniformLocation(DEMOGfxShader *pShader, const char *name) in DEMOGfxGetVertexShaderUniformLocation() function
355 DEMOGfxGetVertexShaderUniformLocation(&GeometryPass.shaders, "u_modelMtx"); in GeometryPassInit()356 DEMOGfxGetVertexShaderUniformLocation(&GeometryPass.shaders, "u_viewprojMtx"); in GeometryPassInit()612 DEMOGfxGetVertexShaderUniformLocation(&BuffersPass.shaders, "u_offset"); in BuffersPassInit()