Searched refs:AppendShaderSource (Results 1 – 1 of 1) sorted by relevance
372 bool AppendShaderSource(char* pFilename, char** ppSource) in AppendShaderSource() function421 bool AppendShaderSource(char* pFilename, char** ppSource) in AppendShaderSource() function711 if (!AppendShaderSource(argv[count + 1], &pConfig->vs_source)) in Initialize()732 if (!AppendShaderSource(argv[count + 1], &pConfig->ps_source)) in Initialize()753 if (!AppendShaderSource(argv[count + 1], &pConfig->gs_source)) in Initialize()774 if (!AppendShaderSource(argv[count + 1], &pConfig->cs_source)) in Initialize()