Searched refs:uniformBlocksGS (Results 1 – 3 of 3) sorted by relevance
244 if(pShader->uniformBlocksGS.count > GX2_MAX_UNIFORM_BLOCKS ) in DEMOGfxGetGeometryShaderUniformBlockLocation()246 …Warning : The uniform block count (%d) in GS is over %d\n", pShader->uniformBlocksGS.count, GX2_MA… in DEMOGfxGetGeometryShaderUniformBlockLocation()252 pShader->uniformBlocksGS.location[pShader->uniformBlocksGS.count] = block->location; in DEMOGfxGetGeometryShaderUniformBlockLocation()253 pShader->uniformBlocksGS.size[pShader->uniformBlocksGS.count] = block->size; in DEMOGfxGetGeometryShaderUniformBlockLocation()254 …ASSERT(DEMOGfxCheckShaderLocation(pShader->uniformBlocksGS.location[pShader->uniformBlocksGS.count… in DEMOGfxGetGeometryShaderUniformBlockLocation()257 pShader->uniformBlocksGS.count++; in DEMOGfxGetGeometryShaderUniformBlockLocation()
115 DEMOGfxUniformBlocks uniformBlocksGS; member