Searched refs:texArray (Results 1 – 1 of 1) sorted by relevance
947 GX2Surface texArray; in _tmain() local948 memset(&texArray, 0, sizeof(texArray)); in _tmain()950 fpTC2.CombineAsTextureArray(pConvertedTextures, config.inFileCount, &texArray); in _tmain()956 if (!fpTC2.ConvertTiling(&texArray, tileMode, config.initialSwizzle, pTiledTextures)) in _tmain()