Searched refs:s_gBufferAttributeLayout (Results 1 – 1 of 1) sorted by relevance
102 static AttributeLayout s_gBufferAttributeLayout[] = variable107 static const u32 G_BUFFER_NUM_ATTRIBUTES=sizeof(s_gBufferAttributeLayout)/sizeof(s_gBufferAttribute…602 s_gBufferAttributeLayout[attribSlot].shaderVarName, in BuffersPassInit()605 s_gBufferAttributeLayout[attribSlot].attribFormat); in BuffersPassInit()