Searched refs:read_callback (Results 1 – 1 of 1) sorted by relevance
609 private void read_callback(IAsyncResult ar) in read_callback() method in Nintendo.SDSG.InputThread632 input_stream.BeginRead(buffer, 0, buffer.Length, read_callback, null); in input_thread_proc()1011 private void read_callback(IAsyncResult ar) in read_callback() method in Nintendo.SDSG.CatToucan1119 … input_stream.BeginRead(holding_pool, 0, k_max_bytes_to_read, read_callback, null); in RelaySerialCharacters()