Searched refs:ppSource (Results 1 – 1 of 1) sorted by relevance
365 bool AppendShaderSource(char* pFilename, char** ppSource) in AppendShaderSource() argument386 if (!(*ppSource)) in AppendShaderSource()390 *ppSource = (char *)malloc(totalLen+1); // add space for a trailing 0 in AppendShaderSource()392 if (!(*ppSource)) in AppendShaderSource()397 *ppSource[0] = '\0'; in AppendShaderSource()401 curLen = strlen(*ppSource); in AppendShaderSource()408 *ppSource = getFile(&fs, *ppSource, &curLen, &totalLen); in AppendShaderSource()414 bool AppendShaderSource(char* pFilename, char** ppSource) in AppendShaderSource() argument449 if (!(*ppSource)) in AppendShaderSource()453 *ppSource = new char[totalLen]; in AppendShaderSource()[all …]