Searched refs:nBytesTex (Results 1 – 1 of 1) sorted by relevance
151 u32 nBytesTex = GFD_ROUND_UP(pTexture->surface.imageSize, sizeof(u32)); in GFDWriteFileTextureBlock() local189 if(!GFDWriteFileBlockHeader(fp, GFD_BLOCK_TYPE_GX2_TEX_IMAGE, nBytesTex)) in GFDWriteFileTextureBlock()195 …if(!GFDWriteFileGPUData(fp, nBytesTex/sizeof(u32), GFD_ELEMENT_SIZE_32, swapMode, (u32 *) pDataTex… in GFDWriteFileTextureBlock()