Searched refs:layout_size_y (Results 1 – 2 of 2) sorted by relevance
137 u32 layout_size_y; member594 pCSout32->layout_size_y = pCSin64->layout_size_y; in GFDRepackComputeShaderFor32Bit()2549 fprintf(fpout, " %u,\n", pShaders->pComputeShader->layout_size_y); in GFDWriteFileShaderAsCodeWithSource()
461 u32 layout_size_y; ///< Number of work-items per work-group in the y dimension. member