Searched refs:hasStreamOut (Results 1 – 2 of 2) sorted by relevance
68 u32 hasStreamOut; member94 u32 hasStreamOut; member499 pVSout32->hasStreamOut = (u32) pVSin64->hasStreamOut; in GFDRepackVertexShaderFor32Bit()561 pGSout32->hasStreamOut = (u32) pGSin64->hasStreamOut; in GFDRepackGeometryShaderFor32Bit()2209 fprintf(fpout, " (GX2Boolean)%d,\n", (u32)pShaders->pVertexShader->hasStreamOut); in GFDWriteFileShaderAsCodeWithSource()2438 fprintf(fpout, " (GX2Boolean)%d,\n", (u32)pShaders->pGeometryShader->hasStreamOut); in GFDWriteFileShaderAsCodeWithSource()
235 GX2Boolean hasStreamOut; member305 GX2Boolean hasStreamOut; member