Searched refs:gshLen (Results 1 – 2 of 2) sorted by relevance
303 u32 gshLen; in GeometryPassInit() local336 gshBuf = DEMOFSSimpleRead(GSH_SHADER_FILE_DEFERRED_GEOMETRY, &gshLen); in GeometryPassInit()400 u32 gshLen; in LightingPassInit() local484 gshBuf = DEMOFSSimpleRead(GSH_SHADER_FILE_DEFERRED_LIGHTING, &gshLen); in LightingPassInit()521 u32 gshLen; in BuffersPassInit() local590 gshBuf = DEMOFSSimpleRead(GSH_SHADER_FILE_TEXTURE2D, &gshLen); in BuffersPassInit()
548 u32 gshLen; in InitShader() local551 gshBuf = DEMOGfxLoadAssetFile(FONT_GSH_SHADER_FILE, &gshLen); in InitShader()