Searched refs:g_copySurfaceShader (Results 1 – 1 of 1) sorted by relevance
103 static CopySurfaceShader g_copySurfaceShader[NUM_SHADERS]; variable158 g_copySurfaceShader[i].pVertexShader = VS_SHADERS[i]; in GX2UTCopySurfaceRectInit()159 g_copySurfaceShader[i].pPixelShader = PS_SHADERS[i]; in GX2UTCopySurfaceRectInit()162 g_copySurfaceShader[i].pVertexShader->shaderPtr, in GX2UTCopySurfaceRectInit()163 g_copySurfaceShader[i].pVertexShader->shaderSize); in GX2UTCopySurfaceRectInit()165 GX2NotifyMemAlloc(g_copySurfaceShader[i].pVertexShader->shaderPtr, in GX2UTCopySurfaceRectInit()166 g_copySurfaceShader[i].pVertexShader->shaderSize, in GX2UTCopySurfaceRectInit()170 g_copySurfaceShader[i].pPixelShader->shaderPtr, in GX2UTCopySurfaceRectInit()171 g_copySurfaceShader[i].pPixelShader->shaderSize); in GX2UTCopySurfaceRectInit()173 GX2NotifyMemAlloc(g_copySurfaceShader[i].pPixelShader->shaderPtr, in GX2UTCopySurfaceRectInit()[all …]