Searched refs:dv (Results 1 – 1 of 1) sorted by relevance
499 u32 dv = 0; in GX2UTClearRectOp() local504 dv = FloatToBits(r); in GX2UTClearRectOp()509 dv = PackClearColor(r, g, b, a, colorBuffer->surface.format); in GX2UTClearRectOp()512 if (IsValidDBFloat(dv)) in GX2UTClearRectOp()515 uDepthValue = dv; in GX2UTClearRectOp()