Searched refs:dk_input_buffer (Results 1 – 1 of 1) sorted by relevance
56 protected byte[] dk_input_buffer = new byte[DK_INPUT_BUFFER_MAX_SIZE]; field in Nintendo.SDSG.KeyboardInputProcessorBase500 lock (this.dk_input_buffer.SyncRoot) in EnableDKInput()518 lock (this.dk_input_buffer.SyncRoot) in BufferOrDiscardDKInput()541 buffer.CopyTo(this.dk_input_buffer, this.dk_input_count); in BufferOrDiscardDKInput()556 this.sendBuffer(ref this.dk_input_buffer, 0, this.dk_input_count); in FlushDKBuffer()564 Array.Clear(this.dk_input_buffer, 0, this.dk_input_count); in FlushDKBuffer()644 lock (this.dk_input_buffer.SyncRoot) in input_thread_proc()