Searched refs:curLen (Results 1 – 1 of 1) sorted by relevance
169 size_t curLen = *pCurLen; in appendBuffer() local170 size_t newLen = curLen + strlen(appendData); in appendBuffer()370 size_t curLen = 0; in AppendShaderSource() local388 curLen = 0; in AppendShaderSource()401 curLen = strlen(*ppSource); in AppendShaderSource()402 … totalLen = curLen; // this is, unfortunatley, just a guess, but it's a safe one in AppendShaderSource()408 *ppSource = getFile(&fs, *ppSource, &curLen, &totalLen); in AppendShaderSource()