Searched refs:append (Results 1 – 5 of 5) sorted by relevance
10 OPTION("-append")
9 OPTION("-append")
146 u32 append; // append shaders to existing file member
661 pConfig->append = DEFAULT_APPENDMODE; in Initialize()816 pConfig->append = true; in Initialize()1250 if(!sourceInfo.append) in main()
1720 curl_formget_callback append);