Searched refs:angle (Results 1 – 4 of 4) sorted by relevance
185 Vec angle ; // Rotation angle value ( 1.0 = 360 degree ) member
133 f32 angle; in C_MTXPerspective() local142 angle = fovY * 0.5f; in C_MTXPerspective()143 angle = MTXDegToRad( angle ); in C_MTXPerspective()145 cot = 1.0f / tanf(angle); in C_MTXPerspective()
2269 f32 angle; in C_MTXLightPerspective() local2277 angle = fovY * 0.5f; in C_MTXLightPerspective()2278 angle = MTXDegToRad( angle ); in C_MTXLightPerspective()2280 cot = 1.0f / tanf(angle); in C_MTXLightPerspective()
229 Vec angle ; member