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Searched refs:PS_SHADERS (Results 1 – 6 of 6) sorted by relevance

/CafeSDK-2.12.13/system/src/lib/gx2ut/
Dgx2utExpandColor.cpp36 static const GX2PixelShader* const PS_SHADERS[] = { &gx2utExpandColor_PS, variable
89 g_expandColorShader[i].pPixelShader = PS_SHADERS[i]; in GX2UTExpandAAColorInit()
Dgx2utExpandDepth.cpp36 static const GX2PixelShader* const PS_SHADERS[] = { &gx2utExpandDepth_PS, variable
89 g_expandDepthShader[i].pPixelShader = PS_SHADERS[i]; in GX2UTExpandDepthInit()
Dgx2utConvertDepth.cpp37 static const GX2PixelShader* const PS_SHADERS[] = { &gx2utConvertDepth_PS, variable
90 g_expandDepthShader[i].pPixelShader = PS_SHADERS[i]; in GX2UTConvertDepthInit()
Dgx2utResolve.cpp37 static const GX2PixelShader* const PS_SHADERS[] = { &gx2utResolveColor_PS, variable
90 g_resolveColorShader[i].pPixelShader = PS_SHADERS[i]; in GX2UTResolveColorInit()
Dgx2utCopy.cpp77 static const GX2PixelShader* const PS_SHADERS[] = { &gx2utCopySurfaceRect_PS, variable
83 static const u32 NUM_SHADERS = sizeof(PS_SHADERS)/sizeof(PS_SHADERS[0]);
159 g_copySurfaceShader[i].pPixelShader = PS_SHADERS[i]; in GX2UTCopySurfaceRectInit()
Dgx2utClear.cpp37 static const GX2PixelShader* const PS_SHADERS[] = { &gx2utClearSurfaceRect_PS}; variable
99 g_clearSurfaceShader[i].pPixelShader = PS_SHADERS[i]; in GX2UTClearSurfaceRectInit()