Searched refs:GX2_MAX_VS_UNIFORM_VARS (Results 1 – 4 of 4) sorted by relevance
212 #define GX2_MAX_VS_UNIFORM_VARS 256 macro
45 u32 location[GX2_MAX_VS_UNIFORM_VARS];
151 if(pShader->uniformsVS.count > GX2_MAX_VS_UNIFORM_VARS ) in DEMOGfxGetVertexShaderUniformLocation()153 … : The uniform count (%d) in VS is over %d\n", pShader->uniformsVS.count, GX2_MAX_VS_UNIFORM_VARS); in DEMOGfxGetVertexShaderUniformLocation()