Searched refs:GX2GetVertexUniformBlock (Results 1 – 2 of 2) sorted by relevance
201 GX2UniformBlock *block = GX2GetVertexUniformBlock(pShader->pVertexShader, name); in DEMOGfxGetVertexShaderUniformBlockLocation()
947 GX2_INLINE GX2UniformBlock* GX2GetVertexUniformBlock(const GX2VertexShader* shader, in GX2GetVertexUniformBlock() function