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Searched refs:DEMOGfxGetPixelShaderSamplerLocation (Results 1 – 5 of 5) sorted by relevance

/CafeSDK-2.12.13/system/include/cafe/demo/
DdemoGfxShader.h188 BOOL DEMOGfxGetPixelShaderSamplerLocation(DEMOGfxShader *pShader, const char *name);
/CafeSDK-2.12.13/system/src/lib/demo/headers/cafe/demo/
DdemoGfxShader.h188 BOOL DEMOGfxGetPixelShaderSamplerLocation(DEMOGfxShader *pShader, const char *name);
/CafeSDK-2.12.13/system/src/tool/gfx/projects/SLConverter/DeferredTest/
DdeferredRendering.cpp503 DEMOGfxGetPixelShaderSamplerLocation(&LightingPass.shaders, "s_diffuse"); in LightingPassInit()
504 DEMOGfxGetPixelShaderSamplerLocation(&LightingPass.shaders, "s_normal"); in LightingPassInit()
505 DEMOGfxGetPixelShaderSamplerLocation(&LightingPass.shaders, "s_position"); in LightingPassInit()
609 DEMOGfxGetPixelShaderSamplerLocation(&BuffersPass.shaders, "s_texture"); in BuffersPassInit()
/CafeSDK-2.12.13/system/src/lib/demo/
DdemoGfxShader.c98 BOOL DEMOGfxGetPixelShaderSamplerLocation(DEMOGfxShader *pShader, const char *name) in DEMOGfxGetPixelShaderSamplerLocation() function
DdemoFont.c566 DEMOGfxGetPixelShaderSamplerLocation(pShader, "u_CharTex"); in InitShader()