Searched refs:DEMOGfxGetPixelShaderSamplerLocation (Results 1 – 5 of 5) sorted by relevance
188 BOOL DEMOGfxGetPixelShaderSamplerLocation(DEMOGfxShader *pShader, const char *name);
503 DEMOGfxGetPixelShaderSamplerLocation(&LightingPass.shaders, "s_diffuse"); in LightingPassInit()504 DEMOGfxGetPixelShaderSamplerLocation(&LightingPass.shaders, "s_normal"); in LightingPassInit()505 DEMOGfxGetPixelShaderSamplerLocation(&LightingPass.shaders, "s_position"); in LightingPassInit()609 DEMOGfxGetPixelShaderSamplerLocation(&BuffersPass.shaders, "s_texture"); in BuffersPassInit()
98 BOOL DEMOGfxGetPixelShaderSamplerLocation(DEMOGfxShader *pShader, const char *name) in DEMOGfxGetPixelShaderSamplerLocation() function
566 DEMOGfxGetPixelShaderSamplerLocation(pShader, "u_CharTex"); in InitShader()