Searched refs:DEMOGfxCheckShaderLocation (Results 1 – 3 of 3) sorted by relevance
64 ASSERT(DEMOGfxCheckShaderLocation(location)); in DEMOGfxInitShaderAttribute()91 ASSERT(DEMOGfxCheckShaderLocation(pShader->samplersVS.location[pShader->samplersVS.count])); in DEMOGfxGetVertexShaderSamplerLocation()114 ASSERT(DEMOGfxCheckShaderLocation(pShader->samplersPS.location[pShader->samplersPS.count])); in DEMOGfxGetPixelShaderSamplerLocation()137 ASSERT(DEMOGfxCheckShaderLocation(pShader->samplersGS.location[pShader->samplersGS.count])); in DEMOGfxGetGeometryShaderSamplerLocation()160 ASSERT(DEMOGfxCheckShaderLocation(pShader->uniformsVS.location[pShader->uniformsVS.count])); in DEMOGfxGetVertexShaderUniformLocation()182 ASSERT(DEMOGfxCheckShaderLocation(pShader->uniformsPS.location[pShader->uniformsPS.count])); in DEMOGfxGetPixelShaderUniformLocation()206 …ASSERT(DEMOGfxCheckShaderLocation(pShader->uniformBlocksVS.location[pShader->uniformBlocksVS.count… in DEMOGfxGetVertexShaderUniformBlockLocation()230 …ASSERT(DEMOGfxCheckShaderLocation(pShader->uniformBlocksPS.location[pShader->uniformBlocksPS.count… in DEMOGfxGetPixelShaderUniformBlockLocation()254 …ASSERT(DEMOGfxCheckShaderLocation(pShader->uniformBlocksGS.location[pShader->uniformBlocksGS.count… in DEMOGfxGetGeometryShaderUniformBlockLocation()
142 inline BOOL DEMOGfxCheckShaderLocation(u32 location) in DEMOGfxCheckShaderLocation() function