Searched refs:CursorX (Results 1 – 11 of 11) sorted by relevance
58 virtual float& CursorX() = 0;71 …if (!gIgnoreBounds && !ignoreBounds && (CursorX() < window->GetLeft() || CursorX() > window->GetRi…74 …return (CursorX() >= x - width / 2 && CursorX() <= x + width / 2 && CursorY() >= y - height / 2 &&…80 …return (CursorX() >= x - width / 2 && CursorX() <= x + width / 2 && CursorY() >= y - height / 2 &&… in CursorColliding()
66 peripheral->CursorX() = 0; in UpdateInput()72 peripheral->CursorX() += dX * CURSOR_SPEED; in UpdateInput()75 if (peripheral->CursorX() < -screenWidth) in UpdateInput()76 peripheral->CursorX() = -screenWidth; in UpdateInput()77 else if (peripheral->CursorX() > screenWidth) in UpdateInput()78 peripheral->CursorX() = screenWidth; in UpdateInput()267 …peripheral->DrawTexQuad(*GetTexture(CW_TEXTURE_CURSOR), CVec3(peripheral->CursorX(), peripheral->C… in Draw()293 window->x += peripheral->CursorX() - oldWindowX; in Update()296 oldWindowX = peripheral->CursorX(); in Update()328 oldWindowX = peripheral->CursorX(); in Update()
76 float x = CursorX() - this->oldX; in Update()115 this->oldX = CursorX() - x; in Update()
89 … tabWindowOver = (menu->CursorX() - this->GetLeft()) / this->GetWidth() * tabWindowList.size(); in PreUpdate()
51 peripheral->CursorX() = tabIndex->object->x + tabIndex->window->GetX(); in UpdateTabbing()
198 CursorX() = window->GetX() + this->x + this->width / 2 - widthOffset; in Update()313 CursorX() = window->GetX() + this->x; in Update()
170 CursorX() = window->GetX() + this->x - widthOffset; in Update()
233 float& CursorX() {return window->manager->peripheral->CursorX();} in CursorX() function