Searched refs:zNear (Results 1 – 3 of 3) sorted by relevance
326 f32 zNear = isEnablePolygonOffset ? in MakeCommand() local331 *command++ = Float32ToFloat24( zNear ); in MakeCommand()
543 GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
39 …the dmp_FragOperation.wScale uniform value is nonzero. Sets (zNear - zFar), using the zNear and zF…43 Sets 0 when the dmp_FragOperation.wScale uniform value is nonzero. Sets the zNear argument of glDep…