| /CTR-SDK-4.2.8-20130828/include/nn/util/ |
| D | util_Rect.h | 63 Rect(f32 l, f32 t, f32 r, f32 b) in Rect() 65 top(t), in Rect() 187 const f32 t = top; in Normalize() local 193 top = (b - t) >= 0 ? t : b; in Normalize() 194 bottom = (b - t) >= 0 ? b : t; in Normalize()
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| /CTR-SDK-4.2.8-20130828/sources/libraries/tpl/CTR/ |
| D | tpl_crc32.cpp | 199 int t = search_crc32_index(_base, num, width, crc); in search_crc32_data() local 200 if(t < 0) return -1; in search_crc32_data() 204 for(; t < (int)num; t++) in search_crc32_data() 207 const unsigned int *k = (const unsigned int *)(base + (width * t)); in search_crc32_data() 213 return t; in search_crc32_data()
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| D | tpl_ReadTexturePackage.cpp | 60 int t = search_crc32_data( in GetTextureIndex() local 63 if(t < 0) return -1; in GetTextureIndex() 64 return texHash[t].index; in GetTextureIndex()
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| /CTR-SDK-4.2.8-20130828/include/nn/math/ |
| D | math_Transform.h | 51 /* implicit */ Transform2(const _Transform2& t) in Transform2() 53 scale = t.scale; in Transform2() 54 rotate = t.rotate; in Transform2() 55 translate = t.translate; in Transform2() 57 Transform2(const VEC2& s, const VEC2& r, const VEC2& t) in Transform2() 61 translate = t; in Transform2() 78 /* implicit */ Transform3(const _Transform3& t) in Transform3() 80 scale = t.scale; in Transform3() 81 rotate = t.rotate; in Transform3() 82 translate = t.translate; in Transform3() [all …]
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| D | math_Quaternion.h | 100 NN_MATH_INLINE QUAT* QUATLerp(QUAT* pOut, const QUAT* q1, const QUAT* q2, f32 t); 167 NN_MATH_INLINE QUAT* QUATSlerp(QUAT* pOut, const QUAT* q1, const QUAT* q2, f32 t); 181 …INE QUAT* QUATSquad(QUAT* pOut, const QUAT* p, const QUAT* a, const QUAT* b, const QUAT* q, f32 t); 408 …QUATLerp(QUAT* pOut, const QUAT& q1, const QUAT& q2, f32 t) { return QUATLerp( pOut, &q1, &q2, t )… in QUATLerp() argument 409 …ATSlerp(QUAT* pOut, const QUAT& q1, const QUAT& q2, f32 t) { return QUATSlerp( pOut, &q1, &q2, t )… in QUATSlerp() argument 410 … p, const QUAT& a, const QUAT& b, const QUAT& q, f32 t) { return QUATSquad( pOut, &p, &a, &b, &q, … in QUATSquad() argument
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| D | math_Matrix33.h | 78 NN_FORCE_INLINE MTX33* MTX33MAdd(MTX33* pOut, f32 t, const MTX33* p1, const MTX33* p2); 312 MTX33MAdd(MTX33* pOut, f32 t, const MTX33* p1, const MTX33* p2) in MTX33MAdd() argument 316 return ARMv6::MTX33MAddC(pOut, t, p1, p2); in MTX33MAdd() 318 return ARMv6::MTX33MAddC_FAST(pOut, t, p1, p2); in MTX33MAdd() 320 return ARMv6::MTX33MAddAsm(pOut, t, p1, p2); in MTX33MAdd() 365 inline MTX33* MTX33MAdd(MTX33* pOut, f32 t, const MTX33& m1, const MTX33& m2) { return MTX33MAdd( p… in MTX33MAdd() argument
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| D | math_Vector2.h | 103 NN_MATH_INLINE VEC2* VEC2Lerp(VEC2* pOut, const VEC2* p1, const VEC2* p2, f32 t); 299 self_type& Lerp(const VEC2& lhs, const VEC2& rhs, f32 t) in Lerp() argument 301 return *VEC2Lerp(this, &lhs, &rhs, t); in Lerp() 451 VEC2Lerp(VEC2* pOut, const VEC2* p1, const VEC2* p2, f32 t) in VEC2Lerp() argument 454 pOut->x = p1->x + t * (p2->x - p1->x); in VEC2Lerp() 455 pOut->y = p1->y + t * (p2->y - p1->y); in VEC2Lerp() 500 …VEC2Lerp(VEC2* pOut, const VEC2& v1, const VEC2& v2, f32 t) { return VEC2Lerp(pOut, &v1, &v2, t); } in VEC2Lerp() argument
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| D | math_Vector3.h | 109 inline VEC3* VEC3Lerp(VEC3* pOut, const VEC3* p1, const VEC3* p2, f32 t); 322 self_type& Lerp(const VEC3& lhs, const VEC3& rhs, f32 t) in Lerp() argument 324 return *VEC3Lerp(this, &lhs, &rhs, t); in Lerp() 482 VEC3Lerp(VEC3* pOut, const VEC3* p1, const VEC3* p2, f32 t) in VEC3Lerp() argument 484 pOut->x = p1->x + t * (p2->x - p1->x); in VEC3Lerp() 485 pOut->y = p1->y + t * (p2->y - p1->y); in VEC3Lerp() 486 pOut->z = p1->z + t * (p2->z - p1->z); in VEC3Lerp() 573 …VEC3Lerp(VEC3* pOut, const VEC3& v1, const VEC3& v2, f32 t) { return VEC3Lerp( pOut, &v1, &v2, t )… in VEC3Lerp() argument
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| D | math_Matrix22.h | 77 NN_MATH_INLINE MTX22* MTX22MAdd(MTX22* pOut, f32 t, const MTX22* p1, const MTX22* p2); 274 inline MTX22* MTX22MAdd(MTX22* pOut, f32 t, const MTX22& m1, const MTX22& m2) { return MTX22MAdd(pO… in MTX22MAdd() argument
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| D | math_Matrix44.h | 87 NN_FORCE_INLINE MTX44* MTX44Frustum(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f); 104 NN_MATH_INLINE MTX44* MTX44FrustumPivot(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f, Pivo… 226 NN_FORCE_INLINE MTX44* MTX44Ortho(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f); 243 NN_MATH_INLINE MTX44* MTX44OrthoPivot(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f, PivotD… 716 …self_type& SetupFrustum(f32 l, f32 r, f32 b, f32 t, f32 n, f32 f, PivotDirection pivot = PIVOT_NON… 718 return *MTX44FrustumPivot(this, l, r, b, t, n, f, pivot); 732 … self_type& SetupOrtho(f32 l, f32 r, f32 b, f32 t, f32 n, f32 f, PivotDirection pivot = PIVOT_NONE) 734 return *MTX44OrthoPivot(this, l, r, b, t, n, f, pivot); 833 MTX44Frustum(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f) in MTX44Frustum() argument 837 return ARMv6::MTX44FrustumC(pOut, l, r, b, t, n, f); in MTX44Frustum() [all …]
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| D | math_Vector4.h | 115 NN_MATH_INLINE VEC4* VEC4Lerp(VEC4* pOut, const VEC4* p1, const VEC4* p2, f32 t); 323 self_type& Lerp(const VEC4& lhs, const VEC4& rhs, f32 t) in Lerp() argument 325 return *VEC4Lerp(this, &lhs, &rhs, t); in Lerp() 456 …VEC4Lerp(VEC4* pOut, const VEC4& v1, const VEC4& v2, f32 t) { return VEC4Lerp( pOut, &v1, &v2, t )… in VEC4Lerp() argument
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| /CTR-SDK-4.2.8-20130828/include/nn/math/ARMv6/ |
| D | math_Matrix33.h | 33 NN_MATH_INLINE MTX33* MTX33MAddC(MTX33* pOut, f32 t, const MTX33* p1, const MTX33* p2); 34 NN_MATH_INLINE MTX33* MTX33MAddC_FAST(MTX33* pOut, f32 t, const MTX33* p1, const MTX33* p2); 38 MTX33* MTX33MAddAsm(MTX33* pOut, f32 t, const MTX33* p1, const MTX33* p2); 39 MTX33* MTX33MAddAsm(MTX33* pOut, f32 t, const MTX33* p1, const MTX33* p2);
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| D | math_Matrix44.h | 30 NN_MATH_INLINE MTX44* MTX44FrustumC(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f); 31 NN_MATH_INLINE MTX44* MTX44FrustumC_FAST(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f); 32 NN_MATH_INLINE MTX44* MTX44OrthoC(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f); 33 NN_MATH_INLINE MTX44* MTX44OrthoC_FAST(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f);
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| /CTR-SDK-4.2.8-20130828/include/nn/math/inline/ |
| D | math_Quaternion.ipp | 90 QUATLerp(QUAT* pOut, const QUAT* __restrict q1, const QUAT* __restrict q2, f32 t) 96 pOut->x = t * ( q2->x - q1->x ) + q1->x; 97 pOut->y = t * ( q2->y - q1->y ) + q1->y; 98 pOut->z = t * ( q2->z - q1->z ) + q1->z; 99 pOut->w = t * ( q2->w - q1->w ) + q1->w; 194 QUATSlerp(QUAT* pOut, const QUAT* __restrict q1, const QUAT* __restrict q2, f32 t) 215 tp = ::std::sinf((1.0F - t) * theta) / sin_th; 216 tq *= ::std::sinf( t * theta ) / sin_th; 221 tp = 1.0F - t; 222 tq = tq * t; [all …]
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| D | math_Matrix22.ipp | 53 MTX22MAdd(MTX22* pOut, f32 t, const MTX22* p1, const MTX22* p2) 59 pOut->f._00 = t * p1->f._00 + p2->f._00; 60 pOut->f._01 = t * p1->f._01 + p2->f._01; 62 pOut->f._10 = t * p1->f._10 + p2->f._10; 63 pOut->f._11 = t * p1->f._11 + p2->f._11;
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| D | math_Matrix34.ipp | 115 MTX34TextureProjectionFrustum(MTX34* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 scaleS, f32 scale… 117 NN_ASSERT(t != b); 130 f32 reverseHeight = 1.0f / (t - b); 133 mtx[1][2] = (((t+ b) * reverseHeight) * scaleT) - translateT; 144 MTX34TextureProjectionOrtho(MTX34* pOut, f32 l, f32 r, f32 b, f32 t, f32 scaleS, f32 scaleT, f32 tr… 146 NN_ASSERT(t != b); 159 f32 reverseHeight = 1.0f / (t - b); 163 mtx[1][3] = ((-(t + b) * reverseHeight) * scaleT) + translateT; 203 MTX34ShadowProjectionFrustum(MTX34* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f) 205 NN_ASSERT(t != b); [all …]
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| D | math_Vector4.ipp | 74 VEC4Lerp(VEC4* pOut, const VEC4* __restrict p1, const VEC4* __restrict p2, f32 t) 76 // (1-t)*p1 + t*p2 77 pOut->x = p1->x + t * (p2->x - p1->x); 78 pOut->y = p1->y + t * (p2->y - p1->y); 79 pOut->z = p1->z + t * (p2->z - p1->z); 80 pOut->w = p1->w + t * (p2->w - p1->w);
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| D | math_Matrix23.ipp | 74 MTX23MAdd(MTX23* pOut, f32 t, const MTX23* p1, const MTX23* p2) 80 pOut->f._00 = t * p1->f._00 + p2->f._00; 81 pOut->f._01 = t * p1->f._01 + p2->f._01; 82 pOut->f._02 = t * p1->f._02 + p2->f._02; 84 pOut->f._10 = t * p1->f._10 + p2->f._10; 85 pOut->f._11 = t * p1->f._11 + p2->f._11; 86 pOut->f._12 = t * p1->f._12 + p2->f._12;
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| /CTR-SDK-4.2.8-20130828/include/nn/math/ARMv6/inline/ |
| D | math_Matrix33.ipp | 356 MTX33MAddC(MTX33* pOut, f32 t, const MTX33* p1, const MTX33* p2) 358 pOut->f._00 = t * p1->f._00 + p2->f._00; 359 pOut->f._01 = t * p1->f._01 + p2->f._01; 360 pOut->f._02 = t * p1->f._02 + p2->f._02; 362 pOut->f._10 = t * p1->f._10 + p2->f._10; 363 pOut->f._11 = t * p1->f._11 + p2->f._11; 364 pOut->f._12 = t * p1->f._12 + p2->f._12; 366 pOut->f._20 = t * p1->f._20 + p2->f._20; 367 pOut->f._21 = t * p1->f._21 + p2->f._21; 368 pOut->f._22 = t * p1->f._22 + p2->f._22; [all …]
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| D | math_Matrix34.ipp | 424 MTX34MAddC(MTX34* pOut, f32 t, const MTX34* p1, const MTX34* p2) 426 pOut->f._00 = t * p1->f._00 + p2->f._00; 427 pOut->f._01 = t * p1->f._01 + p2->f._01; 428 pOut->f._02 = t * p1->f._02 + p2->f._02; 429 pOut->f._03 = t * p1->f._03 + p2->f._03; 431 pOut->f._10 = t * p1->f._10 + p2->f._10; 432 pOut->f._11 = t * p1->f._11 + p2->f._11; 433 pOut->f._12 = t * p1->f._12 + p2->f._12; 434 pOut->f._13 = t * p1->f._13 + p2->f._13; 436 pOut->f._20 = t * p1->f._20 + p2->f._20; [all …]
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| D | math_Matrix44.ipp | 322 MTX44FrustumC(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f) 335 tmp = 1.0f / (t - b); 338 m[1][2] = (t + b) * tmp; 357 MTX44FrustumC_FAST(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f) 366 f32 tmp2 = 1.0f / (t - b); 374 m12 = (t + b) * tmp2; 421 MTX44OrthoC(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f) 434 tmp = 1.0f / (t - b); 438 m[1][3] = -(t + b) * tmp; 456 MTX44OrthoC_FAST(MTX44* pOut, f32 l, f32 r, f32 b, f32 t, f32 n, f32 f) [all …]
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| /CTR-SDK-4.2.8-20130828/sources/libraries/math/ |
| D | math_Arithmetic.cpp | 514 f32 t = 1.f - s; in Bezier() local 515 f32 tt = t * t; in Bezier() 518 f32 a1 = tt * t; in Bezier() 520 f32 a3 = ss * t * 3.f; in Bezier()
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| D | math_TinyMt.cpp | 135 bit32 t = s0 + (s2 >> 8); in GenerateRandomU32() local 136 bit32 v = s3 ^ t; in GenerateRandomU32() 138 if( (t & 1) != 0 ) in GenerateRandomU32()
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| /CTR-SDK-4.2.8-20130828/sources/libraries/rdt/CTR/ |
| D | rdt_Transceiver.cpp | 201 Transceiver t; in serverSide() local 202 nn::Result result = t.Initialize(sock); in serverSide() 205 result = t.Pull(&s_recvSeg); in serverSide() 222 Transceiver t; in clientSide() local 223 nn::Result result = t.Initialize(sock); in clientSide() 226 t.Put(s_sendSeg); // Segment send in clientSide()
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| /CTR-SDK-4.2.8-20130828/sources/libraries/dbg/CTR/ |
| D | dbg_ExceptionScreen.cpp | 236 nn::os::Tick t = nn::os::Tick::GetSystemCurrent(); in ShowWithAutoScroll() local 237 while( t.ToTimeSpan().GetMilliSeconds() < in ShowWithAutoScroll() 279 nn::os::Tick t = nn::os::Tick::GetSystemCurrent(); in ShowWithManualScroll() local 280 while( t.ToTimeSpan().GetMilliSeconds() < in ShowWithManualScroll() 387 nn::os::Tick t = nn::os::Tick::GetSystemCurrent(); in WaitKeyCombination() local 388 while ( t.ToTimeSpan().GetMilliSeconds() < in WaitKeyCombination()
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