Searched refs:rad (Results 1 – 3 of 3) sorted by relevance
| /CTR-SDK-4.2.8-20130828/include/nn/math/ |
| D | math_Triangular.h | 58 #define NN_MATH_RAD_TO_FIDX(rad) ((rad) * (256.f / (2.0f * ::nn::math::F_PI))) argument 61 #define NN_MATH_RAD_TO_DEG(rad) ((rad) * (180.0f / ::nn::math::F_PI) ) argument 118 NN_MATH_INLINE f32 SinRad(f32 rad) { return SinFIdx(NN_MATH_RAD_TO_FIDX(rad)); } in SinRad() argument 127 NN_MATH_INLINE f32 CosRad(f32 rad) { return CosFIdx(NN_MATH_RAD_TO_FIDX(rad)); } in CosRad() argument 138 NN_MATH_INLINE void SinCosRad(f32* s, f32* c, f32 rad) { SinCosFIdx(s, c, NN_MATH_RAD_TO_FIDX(rad))… in SinCosRad() argument 147 NN_MATH_INLINE f32 TanRad(f32 rad) { return TanFIdx(NN_MATH_RAD_TO_FIDX(rad)); } in TanRad() argument
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| D | math_Quaternion.h | 206 NN_MATH_INLINE QUAT* QUATRotAxisRad( QUAT* pOut, const VEC3 *axis, f32 rad ); 413 …T* QUATRotAxisRad( QUAT* pOut, const VEC3& axis, f32 rad ) { return QUATRotAxisRad( pOut, &axis, r… in QUATRotAxisRad() argument
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| /CTR-SDK-4.2.8-20130828/include/nn/math/inline/ |
| D | math_Quaternion.ipp | 157 QUATRotAxisRad( QUAT *pOut, const VEC3 *axis, f32 rad ) 167 half = rad * 0.50F;
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