| D | math_Matrix34.h | 134 …LINE MTX34* MTX34LookAt(MTX34* pOut, const VEC3* pCamPos, const VEC3* pCamUp, const VEC3* pTarget); 146 …RCE_INLINE MTX34* MTX34LookAt(MTX34* pOut, const VEC3* pCamPos, f32 twistDeg, const VEC3* pTarget); 1106 MTX34LookAt(MTX34* pOut, const VEC3* pCamPos, const VEC3* pCamUp, const VEC3* pTarget) in MTX34LookAt() argument 1110 return ARMv6::MTX34LookAtC(pOut, pCamPos, pCamUp, pTarget); in MTX34LookAt() 1112 return ARMv6::MTX34LookAtC_FAST(pOut, pCamPos, pCamUp, pTarget); in MTX34LookAt() 1123 MTX34LookAt(MTX34* pOut, const VEC3* pCamPos, f32 twistDeg, const VEC3* pTarget) in MTX34LookAt() argument 1127 return ARMv6::MTX34LookAtC(pOut, pCamPos, twistDeg, pTarget); in MTX34LookAt() 1129 return ARMv6::MTX34LookAtC_FAST(pOut, pCamPos, twistDeg, pTarget); in MTX34LookAt()
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