Searched refs:fire (Results 1 – 2 of 2) sorted by relevance
69 Tick diff = pSetNode->fire - nowTick; in SetTimer()83 LightAlarm::s_System->timer.StartOneShot( pSetNode->fire - nowTick ); in SetTimer()98 if( 0 <= pLightAlarm->fire - pInsertNode->fire in InsertAlarm()99 && pLightAlarm->fire - pInsertNode->fire <= TICK_BORDER ) in InsertAlarm()162 pHeadNode->fire += pHeadNode->period; in LightAlarmThread()248 m_LightAlarm.fire = time + Tick::GetSystemCurrent(); in SetOneShot()261 m_LightAlarm.fire = initial + Tick::GetSystemCurrent(); in SetPeriodic()
84 Tick fire; //Expression tick count variable