| /CTR-SDK-4.2.8-20130828/include/nn/boss/ |
| D | boss_TaskPolicy.h | 55 …nline nn::Result Initialize(u32 interval, u32 count){return InitializeWithSecInterval(interval*60*… in Initialize() argument 68 nn::Result InitializeWithSecInterval(u32 intervalSec, u32 count); 80 …TaskPriority priority, u32 interval, u32 count){return InitializeWithSecInterval(priority, interva… in Initialize() argument 94 nn::Result InitializeWithSecInterval(TaskPriority priority, u32 intervalSec, u32 count);
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| D | boss_Task.h | 102 nn::Result UpdateCount(u32 count);
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| /CTR-SDK-4.2.8-20130828/include/nn/math/ |
| D | math_Transform.h | 179 NN_MATH_INLINE VEC3* VEC3TransformArray(VEC3* pOut, const MTX34* pM, const VEC3* pV, s32 count); 191 NN_MATH_INLINE VEC4* VEC3TransformArray(VEC4* pOut, const MTX44* pM, const VEC3* pV, u32 count); 237 NN_MATH_INLINE VEC3* VEC3TransformCoordArray(VEC3* pOut, const MTX44* pM, const VEC3* pV, u32 count… 272 …ay, const MTX34& m, const VEC3* pArray, s32 count) { return VEC3TransformArray( pOutArray, &m, pAr… in VEC3TransformArray() argument 273 …ay, const MTX44& m, const VEC3* pArray, u32 count) { return VEC3TransformArray( pOutArray, &m, pAr… in VEC3TransformArray() argument 279 …, const MTX44& m, const VEC3* pArray, u32 count) { return VEC3TransformCoordArray( pOutArray, &m, … in VEC3TransformCoordArray() argument
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| D | math_Matrix44.h | 166 NN_MATH_INLINE MTX44* MTX44MultArray(MTX44* pOut, const MTX44* p1, const MTX44* pSrc, s32 count); 1158 …4* pOut, const MTX44& m1, const MTX44* pSrc, s32 count) { return MTX44MultArray( pOut, &m1, pSrc, … in MTX44MultArray() argument
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| D | math_Matrix34.h | 193 NN_MATH_INLINE MTX34* MTX34MultArray(MTX34* pOut, const MTX34* p1, const MTX34* pSrc, s32 count); 1336 …34* pOut, const MTX34& m1, const MTX34* pSrc, s32 count) { return MTX34MultArray( pOut, m1, pSrc, … in MTX34MultArray() argument
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| /CTR-SDK-4.2.8-20130828/include/nn/socket/ |
| D | socket_SessionPool.h | 102 …Result TryInitialize(const char8* pName, size_t nameLen, SessionItem pSessions[], s32 count, s32 i… 107 NN_TASSERT_(initial <= count); 123 for (s32 i = 0; i < count; ++i) 360 …ize(const char8* pName, size_t nameLen, nn::fnd::IAllocator& allocator, s32 count, s32 initial = 0) 362 const size_t arraySize = GetRequiredMemorySize(count); 369 new (m_pSessionItemArray) SessionItem[count]; 373 result = SessionPool::TryInitialize(pName, nameLen, m_pSessionItemArray, count, initial); 391 static size_t GetRequiredMemorySize(s32 count) in GetRequiredMemorySize() argument 393 return sizeof(SessionItem) * count; in GetRequiredMemorySize() 397 …Result TryInitialize(const char8* pName, size_t nameLen, SessionItem pSessions[], s32 count, s32 i…
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| /CTR-SDK-4.2.8-20130828/include/nn/math/inline/ |
| D | math_Types.ipp | 73 VEC3TransformArray(VEC3* pOut, const MTX34* __restrict pM, const VEC3* __restrict pV, s32 count) 78 NN_ASSERT( count > 1 ); 82 for (s32 i = 0; i < count; ++i) 94 for (s32 i = 0; i < count; ++i) 115 VEC3TransformArray(VEC4* pOut, const MTX44* __restrict pM, const VEC3* __restrict pV, u32 count) 119 for (i = 0; i < count; ++i) 145 VEC3TransformNormalArray(VEC3* pOut, const MTX34* pM, const VEC3* pV, u32 count) 151 for (i = 0; i < count; i++) 190 VEC3TransformCoordArray(VEC3* pOut, const MTX44* pM, const VEC3* pV, u32 count) 194 for (i = 0; i < count; ++i) [all …]
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| D | math_Matrix44.ipp | 133 MTX44MultArray(MTX44* pOut, const MTX44* __restrict p1, const MTX44* __restrict pSrc, s32 count) 140 NN_ASSERT( count > 1 ); 142 for ( s32 i = 0 ; i < count ; i++ )
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| D | math_Matrix34.ipp | 54 MTX34MultArray(MTX34* pOut, const MTX34* __restrict p1, const MTX34* __restrict pSrc, s32 count) 61 NN_ASSERT( count > 1 ); 63 for ( s32 i = 0 ; i < count ; i++ )
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| /CTR-SDK-4.2.8-20130828/include/nn/font/CTR/ |
| D | font_DispStringBuffer.h | 86 void SetDrawCharCount(u16 count) in SetDrawCharCount() 88 drawCharCount = count; in SetDrawCharCount()
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| D | font_TextWriterBase.h | 487 std::size_t count, in VSNPrintf() argument 496 return vsnprintf(buffer, count, format, arg); in VSNPrintf() 501 std::size_t count, in VSNPrintf() argument 510 return vswprintf(buffer, count, format, arg); in VSNPrintf()
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| /CTR-SDK-4.2.8-20130828/include/nn/cec/CTR/ |
| D | cec_Control.h | 50 s32 count; // member 245 static nn::Result GetExchangeCount( s32* count ); 490 nn::Result GetExchangeCount( s32* count ); 491 inline nn::Result GetExchangeCount( s32* count ) in GetExchangeCount() argument 493 return CecControl::GetExchangeCount( count ); in GetExchangeCount()
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| /CTR-SDK-4.2.8-20130828/sources/libraries/fnd/detail/ |
| D | fnd_DetailHeapCommon.cpp | 138 int count = 0; in DumpHeapList() local 143 count++; in DumpHeapList() 144 NN_TLOG_("[%d] -> %p %08X\n", count, pHeapHd, pHeapHd->signature); in DumpHeapList()
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| D | fnd_DetailList.cpp | 291 int count = 0; in GetNthListObject() local 301 if (index == count) in GetNthListObject() 305 count++; in GetNthListObject()
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| /CTR-SDK-4.2.8-20130828/include/gles2/ |
| D | gl2.h | 546 GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 547 GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const … 562 …_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 604 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** stri… 617 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); 619 GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); 621 GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); 623 GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); 625 GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); 627 GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); [all …]
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| /CTR-SDK-4.2.8-20130828/sources/libraries/gr/CTR/ |
| D | gr_FragmentLight.cpp | 175 s32 count = 0; in MakeLightEnvCommand() local 205 regLightEnableEach |= ( i << ( count++ * 4 ) ); in MakeLightEnvCommand() 218 *command++ = PICA_CMD_DATA_FRAG_LIGHT_EN( count ); in MakeLightEnvCommand() 226 *command++ = PICA_CMD_DATA_FRAG_LIGHT_NUM( count ); in MakeLightEnvCommand() 249 *command++ = PICA_CMD_DATA_FRAG_LIGHT_EN_INV( count ); in MakeLightEnvCommand()
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| /CTR-SDK-4.2.8-20130828/sources/libraries/dbg/ |
| D | dbg_Logger.cpp | 129 for(int count = 0;pSrcTop != src && count < 3; pSrcTop--) in MakeFuncName() local 131 count = (*pSrcTop == ':') ? count + 1 : count; in MakeFuncName()
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| /CTR-SDK-4.2.8-20130828/include/nn/hid/CTR/ |
| D | hid_GyroscopeReader.h | 495 void GetZeroDriftParam(f32& radius, s32& count, f32& power) const; 496 void SetZeroDriftParam(f32 radius, s32 count, f32 power);
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| /CTR-SDK-4.2.8-20130828/include/nn/snd/CTR/Common/ |
| D | snd_Bcwav.h | 54 u32 count; member
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| /CTR-SDK-4.2.8-20130828/sources/libraries/dbg/CTR/ |
| D | dbg_ExceptionScreen.cpp | 446 int count = 0; // Back traces to 10 items to avoid buffer overflow in PutBackTraceString() local 456 ++ count; in PutBackTraceString() 458 if( (count >= 10) || (pos >= size) ) in PutBackTraceString()
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| /CTR-SDK-4.2.8-20130828/include/nn/gr/CTR/ |
| D | gr_Utility.h | 115 void CopyFrom(const bit32* begin, int count) in CopyFrom() argument 117 nstd::MemCpy(m_CurrentPtr, begin, count * sizeof(bit32)); in CopyFrom() 118 m_CurrentPtr += count; in CopyFrom()
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| /CTR-SDK-4.2.8-20130828/include/nn/snd/CTR/MPCore/ |
| D | snd_Api.h | 616 void SetOutputBufferCount(s32 count);
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| /CTR-SDK-4.2.8-20130828/include/nn/gd/CTR/ |
| D | gd_Shader.h | 523 …ConstantBoolean(ShaderPipeline* shaderPipeline, UniformLocation uniformLocation, u16 v, u32 count);
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| /CTR-SDK-4.2.8-20130828/tools/CommandLineTools/ctr_GxCommandAnalyzer/ |
| D | abstruct.csv | 310 0x242,Vertex attribute input count setting 325 0x289,Register for storing geometry shader vertex attribute input count 363 0x2b9,Vertex attribute input count setting
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| D | detail.csv | 4252 0x202,[31:28],glUseProgram,Sets a number that is one less than the total vertex attribute count. (O… 6936 0x228,[31:0],"glDrawElements, glDrawArrays count","(When using the vertex buffer)
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