Searched refs:column (Results 1 – 6 of 6) sorted by relevance
203 VEC2 column; in GetColumn() local204 column.x = this->m[0][index]; in GetColumn()205 column.y = this->m[1][index]; in GetColumn()206 return column; in GetColumn()210 void SetColumn(int index, const VEC2& column) in SetColumn() argument213 this->m[0][index] = column.x; in SetColumn()214 this->m[1][index] = column.y; in SetColumn()
245 VEC4 column; in GetColumn() local246 column.x = this->m[0][index]; in GetColumn()247 column.y = this->m[1][index]; in GetColumn()248 column.z = this->m[2][index]; in GetColumn()249 column.w = this->m[3][index]; in GetColumn()250 return column; in GetColumn()254 void SetColumn(int index, const VEC4& column) in SetColumn() argument257 this->m[0][index] = column.x; in SetColumn()258 this->m[1][index] = column.y; in SetColumn()259 this->m[2][index] = column.z; in SetColumn()[all …]
229 VEC3 column; in GetColumn() local230 column.x = this->m[0][index]; in GetColumn()231 column.y = this->m[1][index]; in GetColumn()232 column.z = this->m[2][index]; in GetColumn()233 return column; in GetColumn()237 void SetColumn(int index, const VEC3& column) in SetColumn() argument240 this->m[0][index] = column.x; in SetColumn()241 this->m[1][index] = column.y; in SetColumn()242 this->m[2][index] = column.z; in SetColumn()
313 VEC2 column; in GetColumn() local314 column.x = this->m[0][index]; in GetColumn()315 column.y = this->m[1][index]; in GetColumn()316 return column; in GetColumn()320 void SetColumn(int index, const VEC2& column) in SetColumn() argument323 this->m[0][index] = column.x; in SetColumn()324 this->m[1][index] = column.y; in SetColumn()
598 VEC4 column; in GetColumn() local599 column.x = this->m[0][index]; in GetColumn()600 column.y = this->m[1][index]; in GetColumn()601 column.z = this->m[2][index]; in GetColumn()602 column.w = this->m[3][index]; in GetColumn()603 return column; in GetColumn()607 void SetColumn(int index, const VEC4& column) in SetColumn() argument610 this->m[0][index] = column.x; in SetColumn()611 this->m[1][index] = column.y; in SetColumn()612 this->m[2][index] = column.z; in SetColumn()[all …]
664 VEC3 column; in GetColumn() local665 column.x = this->m[0][index]; in GetColumn()666 column.y = this->m[1][index]; in GetColumn()667 column.z = this->m[2][index]; in GetColumn()668 return column; in GetColumn()672 void SetColumn(int index, const VEC3& column) in SetColumn() argument675 this->m[0][index] = column.x; in SetColumn()676 this->m[1][index] = column.y; in SetColumn()677 this->m[2][index] = column.z; in SetColumn()