Searched refs:VEC3Transform (Results 1 – 7 of 7) sorted by relevance
| /CTR-SDK-4.2.8-20130828/include/nn/math/ |
| D | math_Transform.h | 144 NN_MATH_INLINE VEC3* VEC3Transform(VEC3* pOut, const MTX33* pM, const VEC3* pV); 156 NN_MATH_INLINE VEC3* VEC3Transform(VEC3* pOut, const MTX34* pM, const VEC3* pV); 167 NN_MATH_INLINE VEC4* VEC3Transform(VEC4* pOut, const MTX44* pM, const VEC3* pV); 269 inline VEC3* VEC3Transform(VEC3* pOut, const MTX33& m, const VEC3& v) { return VEC3Transform( pOut,… in VEC3Transform() function 270 inline VEC3* VEC3Transform(VEC3* pOut, const MTX34& m, const VEC3& v) { return VEC3Transform( pOut,… in VEC3Transform() function 271 inline VEC4* VEC3Transform(VEC4* pOut, const MTX44& m, const VEC3& v) { return VEC3Transform( pOut,… in VEC3Transform() function
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| D | math_Matrix33.h | 108 NN_FORCE_INLINE VEC3* VEC3Transform(VEC3* pOut, const MTX33* pM, const VEC3* pV); 345 VEC3Transform(VEC3* pOut, const MTX33* pM, const VEC3* pV) in VEC3Transform() function
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| D | math_Matrix44.h | 454 NN_FORCE_INLINE VEC4* VEC3Transform(VEC4* pOut, const MTX44* pM, const VEC3* pV); 1133 VEC3Transform(VEC4* pOut, const MTX44* pM, const VEC3* pV) in VEC3Transform() function
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| D | math_Matrix34.h | 529 NN_FORCE_INLINE VEC3* VEC3Transform(VEC3* pOut, const MTX34* __restrict pM, const VEC3* __restrict … 1304 VEC3Transform(VEC3* pOut, const MTX34* __restrict pM, const VEC3* __restrict pV) in VEC3Transform() function
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| /CTR-SDK-4.2.8-20130828/include/nn/math/inline/ |
| D | math_Types.ipp | 84 (void)VEC3Transform(pOut, pM, pV); 121 (void)VEC3Transform(pDst, pM, pV);
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| /CTR-SDK-4.2.8-20130828/include/nn/math/ARMv6/inline/ |
| D | math_Matrix34.ipp | 402 VEC3Transform(&tmp, pM, pT);
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| D | math_Matrix44.ipp | 1507 VEC3Transform(&tmp, pM, pT);
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