Searched refs:C (Results 1 – 23 of 23) sorted by relevance
| /CTR-SDK-4.2.8-20130828/sources/libraries/math/ |
| D | math_Equation.cpp | 101 f32 C = -1 - FSqrt(D); in SolveEquation2() local 103 root[0] = A * C; in SolveEquation2() 104 root[1] = A * B / C; in SolveEquation2() 212 f32 C = -1 - FSqrt(D); in SolveEquation2() local 214 root[0] = A * C; in SolveEquation2() 215 root[1] = A * B / C; in SolveEquation2()
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| /CTR-SDK-4.2.8-20130828/sources/libraries/dbg/CTR/ |
| D | dbg_DirectPrintResource.inc | 5 Copyright (C)2009-2012 Nintendo Co., Ltd. All rights reserved.
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| /CTR-SDK-4.2.8-20130828/resources/specfiles/ |
| D | DemoVersion.desc | 109 - http:C 117 - ssl:C
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| D | Application.desc | 109 - http:C 117 - ssl:C
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| D | DlpChild.desc | 109 - http:C 117 - ssl:C
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| /CTR-SDK-4.2.8-20130828/include/nn/math/inline/ |
| D | math_Matrix33.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Matrix22.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Vector2.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Matrix43.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Vector3.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Vector4.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Matrix44.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Quaternion.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Matrix23.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Types.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Matrix34.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| /CTR-SDK-4.2.8-20130828/include/nn/math/ARMv6/inline/ |
| D | math_Vector3.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Quaternion.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Matrix43.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Types.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Matrix33.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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| D | math_Matrix34.ipp | 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved. 826 // compute (invA)*(-C)
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| D | math_Matrix44.ipp | 4 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved.
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