Searched refs:worldMatrix (Results 1 – 9 of 9) sorted by relevance
| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformFrame/ |
| D | gx_CommandCacheVSUniformFrame.cpp | 335 nn::math::Matrix44 worldMatrix = body.GetWorldMatrix(); in DrawBody() local 336 nn::math::MTX44Mult(&modelViewMatrix, &modelViewMatrix, &worldMatrix); in DrawBody() 435 nn::math::Matrix44 worldMatrix = particle.GetWorldMatrix(); in UpdateDisplay0CommandCache() local 436 nn::math::MTX44Mult(&modelViewMatrix, &modelViewMatrix, &worldMatrix); in UpdateDisplay0CommandCache()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheVSUniformModel/ |
| D | gx_CommandCacheVSUniformModel.cpp | 354 nn::math::Matrix44 worldMatrix = body.GetWorldMatrix(); in DrawBody() local 355 nn::math::MTX44Mult(&modelViewMatrix, &modelViewMatrix, &worldMatrix); in DrawBody() 427 nn::math::Matrix44 worldMatrix = particle.GetWorldMatrix(); in DrawDisplay0CommandCache() local 428 nn::math::MTX44Mult(&modelViewMatrix, &modelViewMatrix, &worldMatrix); in DrawDisplay0CommandCache()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/Draw3d/ |
| D | gx_Draw3d.cpp | 279 nn::math::Matrix44 worldMatrix = body.GetWorldMatrix(); in DrawBody() local 280 nn::math::MTX44Mult(&modelViewMatrix, &modelViewMatrix, &worldMatrix); in DrawBody()
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| /CTR-SDK-4.2.7-SampleDemos/common/libraries/demo/RenderData/ |
| D | demo_TrianglesRenderData.cpp | 764 nn::math::MTX44 worldMatrix(positionMatrix); in GetWorldMatrix() local 768 MTX44Mult(&worldMatrix, &worldMatrix, &worldRotMatrix); in GetWorldMatrix() 770 return worldMatrix; in GetWorldMatrix()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandCacheSimple/ |
| D | gx_CommandCacheSimple.cpp | 279 nn::math::Matrix44 worldMatrix = body.GetWorldMatrix(); in DrawBody() local 280 nn::math::MTX44Mult(&modelViewMatrix, &modelViewMatrix, &worldMatrix); in DrawBody()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/RenderToTexture/ |
| D | gx_RenderToTexture.cpp | 466 nn::math::Matrix44 worldMatrix = body.GetWorldMatrix(); in DrawBody() local 467 nn::math::MTX44Mult(&modelViewMatrix, &modelViewMatrix, &worldMatrix); in DrawBody()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/CommandListDouble/ |
| D | gx_CommandListDouble.cpp | 586 nn::math::Matrix44 worldMatrix = body.GetWorldMatrix(); in DrawBody() local 587 nn::math::MTX44Mult(&modelViewMatrix, &modelViewMatrix, &worldMatrix); in DrawBody()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/VertexBuffer/ |
| D | gx_VertexBuffer.cpp | 857 nn::math::MTX44 worldMatrix(positionMatrix); in UpdateCube() local 861 nn::math::MTX44Mult(&s_WorldMatrix, &worldMatrix, &worldRotMatrix); in UpdateCube()
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| /CTR-SDK-4.2.7-SampleDemos/gx/Api/FragmentLightingSimple/ |
| D | gx_FragmentLightingSimple.cpp | 550 nn::math::Matrix44 worldMatrix = body.GetWorldMatrix(); in DrawBody() local 551 nn::math::MTX44Mult(&modelViewMatrix, &modelViewMatrix, &worldMatrix); in DrawBody()
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