Searched refs:vertexSize (Results 1 – 1 of 1) sorted by relevance
114 u32 vertexSize = positionSize + colorSize + normalSize; in InitializeVBO() local120 s_VertexArray = (GLfloat*) demo::memory_manager::Alloc(NN_GX_MEM_VERTEXBUFFER, vertexSize); in InitializeVBO()205 glBufferData(arrayFlag, vertexSize, s_VertexArray, GL_STATIC_DRAW); in InitializeVBO()