Searched refs:vertexOffset (Results 1 – 1 of 1) sorted by relevance
193 u32 vertexOffset = 2 * circleVerticesNum; in InitializeCylinder() local194 SetIndex(vertexOffset + vertexIndex, vertexIndex0, vertexIndex3, vertexIndex1); in InitializeCylinder()196 vertexOffset = 3 * circleVerticesNum; in InitializeCylinder()197 SetIndex(vertexOffset + vertexIndex, vertexIndex0, vertexIndex2, vertexIndex3); in InitializeCylinder()