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/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/Fog/
DFog.cpp140 nn::math::Vector4 v_eye; in InitializeFogTable() local
151 v_eye.x = nn::math::VEC4Dot(&v0, &v_clip); in InitializeFogTable()
152 v_eye.y = nn::math::VEC4Dot(&v1, &v_clip); in InitializeFogTable()
153 v_eye.z = nn::math::VEC4Dot(&v2, &v_clip); in InitializeFogTable()
154 v_eye.w = nn::math::VEC4Dot(&v3, &v_clip); in InitializeFogTable()
155 Fog_c[i] = -(v_eye.z / v_eye.w); in InitializeFogTable()