Searched refs:uniformFloatRegIndex (Results 1 – 2 of 2) sorted by relevance
358 const GLsizei bufferSize, const u32 uniformFloatRegIndex, u32* uniformOffsetArray) in GetVSUniformOffset() argument387 if (const_current_addr == uniformFloatRegIndex) in GetVSUniformOffset()428 if (const_current_addr == uniformFloatRegIndex) in GetVSUniformOffset()464 if (const_current_addr == uniformFloatRegIndex) in GetVSUniformOffset()
81 const GLsizei bufferSize, const u32 uniformFloatRegIndex, u32* uniformOffsetArray);