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Searched refs:ty (Results 1 – 3 of 3) sorted by relevance

/CTR-SDK-4.2.7-SampleDemos/common/libraries/scene/
DGuiLabel.cpp93 s32 ty = CalculateTextY(0); in OnDraw() local
97 pTextWriter->PutString(tx, ty, m_pText); in OnDraw()
DGuiButton.cpp97 s32 ty = CalculateTextY(0); in OnDraw() local
101 pTextWriter->PutString(tx, ty, m_pText); in OnDraw()
/CTR-SDK-4.2.7-SampleDemos/gx/DMPGL/LightingDistanceAtte/
Ds.h105 float tx, ty, tz; member